Save Systems for Web Games
From localStorage one-liners to IndexedDB migrations — keeping progress safe in browsers.
From localStorage one-liners to IndexedDB migrations — keeping progress safe in browsers.
Most browser tutorials wire everything inside requestAnimationFrame with a variable dt. That’s fine for toys, but physics gets inconsistent and collisions go spicy when frames stall. The fix: a fixed timestep update loop with an accumulator, optional interpolation for butter visuals, and a hiccup clamp so tab switches don’t explode your simulation.
How to Make an HTML Game (Step-by-Step) From blank page to playable prototype — browser-only, no engines required. This guide
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